AI Insights · Timothy · July 2024
Top Sci-Fi Games Performance in Czech Republic Q2 2024
Discover the performance of the top 5 sci-fi games in the Czech Republic during Q2 2024, with insights on downloads, revenue, and active users.
Throughout Q2 2024, the top sci-fi games in the Czech Republic showcased diverse trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Whiteout Survival experienced a consistent increase in weekly revenue, beginning at approximately $16.7K in early April and peaking at $21.7K in mid-June. Downloads rose steadily, starting at 2.5K in the first week of April and reaching a high of 4.3K in early June. Weekly active users also saw an upward trend, from 15.5K in early April to 19.6K in early June, before slightly declining to 18.3K by the end of the quarter.
Last War:Survival showed fluctuating revenue, beginning at $9.3K in the first week of April, peaking at $13.9K in early June, and ending at $8.1K in late June. Downloads had a notable increase towards the end of the quarter, starting at 1.3K in early April and reaching 3K in the final week of June. Weekly active users grew steadily, from 6.7K in early April to 10.4K by the end of June.
Age of Origins:Tower Defense saw a peak in revenue mid-April at $12K, with fluctuations throughout the quarter, ending at $7.6K in late June. Downloads were relatively low and stable, with a slight increase in early June, reaching 564 downloads. Weekly active users remained fairly consistent, with a peak of 3.7K in early June before dropping to 3K by the end of the quarter.
State of Survival: Zombie War had a stable revenue trend, starting at $8K in early April and fluctuating around this value, ending at $7.9K in late June. Downloads were modest, with a peak of 681 downloads in mid-June. Weekly active users remained relatively steady, fluctuating between 4.3K and 4.6K throughout the quarter.
Star Wars™: Galaxy of Heroes saw significant revenue peaks, notably $14.1K in early May and $6.9K in late June. Downloads were relatively low, with a notable spike of 808 downloads in early June. Weekly active users showed a steady increase, peaking at 12.8K in early June and ending the quarter at 11.2K.
For more detailed insights and data on app performance, visit Sensor Tower.